The map, right now
WAR MAP
How you gain control & points
- Take a sector — be the only side holding it for ~4 min and it flips to your squad (longer on higher-level enemy ground). Allied squads count as one side.
- Build a base — a base claims the sector it sits in for your squad and anchors it, so you keep it even while offline.
- Earn income — every sector you hold pays your squad each cycle in real in-game cash. Strategic sectors, your capital, and a connected block of territory all pay more.
- Alliances & rivalries — allies co-hold without fighting; rivals contest you (the red lines below). Break their hold to take the ground.
Alliances & Rivalries
━ allied ┄ pact → vassal → attacking / at war · bigger dot = more territory · each dot sits on that squad’s capital sector.
Shape it in Discord:
/diplomacy ally [tag] co-hold & never fight ·
/diplomacy pact [tag] non-aggression ·
/diplomacy submit [tag] become their vassal (you pay tribute, they protect you) ·
/diplomacy war [tag] puts a bounty on their land ·
/diplomacy accept [tag] / /diplomacy peace [tag].
Contested Sectors — how close to flipping
No active captures right now — the front is quiet. Move into a sector and hold it to start a claim.
A sector flips when a squad is the only side holding it for ~4 min (longer on higher-level enemy ground).
Territory Held